Image Info: https://images.app.goo.gl/sAxbRYuYqL5uNfqx9
When I think of games I always think of the end product, the game itself as a whole. That was until I read these articles. In the first article, What are the qualities of Games? we are introduced to the concept of the elements that make up the games. Here we read all about how each game is made up of "atomic elements" such as:
- players
- objectives
- rules
- resources and resource management
- game state
- information
- sequencing
- player interaction
- theme
- games as systems
Each of these individually play a role to make up a good game, They are the essential puzzle pieces that form the entire game. Although there can be many definitions of a game and its elements, these are still involved in all games.
In the second article, Game design research it goes into great detail about the research process for designing a game. Personally I found this article a little harder to grasp, it felt as though it was not an article for a beginner game designer but rather someone who already has slightly more experience in this area than I myself have. What I was able to take from this article however, was the understanding that
I also watched the video, at https://www.youtube.com/watch?v=ZzQY1OfDc-I&feature=youtu.be, I found this to be a great insight and it was a very good fresh look at it instead of constantly reading so much it was easier to take in the information. I think from having done this research I now have a better idea and understanding of what processes I need to undertake in order to create my own games.
No comments:
Post a Comment