Showing posts with label unity. Show all posts
Showing posts with label unity. Show all posts

Thursday, December 10, 2020

Unity Tutorial 10

 For this weeks unity tutorial i continued on to finish what I had been doing last week, I did lesson 5.4 and challenge 5. Continuing the lesson on was easy enough as there was only one part left and of course I had the tutorial to follow alongside. In this last section of the lesson we learned to add three new buttons which would set the difficulty to either Easy, Medium or Hard. The harder the setting, the quicker the objects would spawn. 

(My screenshot from the unity website)

Like always I went into the challenge hoping to try figure it out all on my own, and then I look at the hints, and then I'm still confused so I take to youtube to help me. The difficulty buttons were messed up, the score wasn't being counted, the restart button was missing and overall it was just a mess. I did attempt to fix it on my own for a while but I couldn't get it. I found someone on youtube who works through the challenges and its really helpful because he shows his process of figuring it out and tells you why he's doing each thing which helps me to actually understand it. 

Thanks for reading :)


Thursday, December 3, 2020

Unity tutorial 09

 This week I chose to continue doing the provided unity tutorial because although it would be very beneficial to do one more related to my game I felt I would prefer to have a bit of a break from my own game. I am enjoying creating my game but sitting for hours staring at the same thing can get a little tiring without taking some time away from it. I found it really refreshing doing this because I was still learning and progressing on unity but this game was much easier and a lot more fun to make than some of the tutorials recently and a good way to step away from my game for a bit.

I did the Unity tutorials 5.1, 5.2 and 5.3, this was to create a game similar to Fruit Ninja which is a game I used to play a lot when I was younger so that also helped make this tutorial that bit more enjoyable. We learned a lot of new things with these tutorials, it brought in new elements like an opening screen where the player can choose the difficulty level for the game, a scoreboard throughout the game and a game over screen at the end with a button to replay the game. These new elements really make the game feel so much more professional and help to give an overall more enjoyable experience as its now fully playable and super easy and clear. 

(My screenshot from the unity website)


Thursday, November 5, 2020

Unity Tutorial 05

 For this weeks tutorial we did Unit 3.1, 3.2 and 3.3 in these we learned how to create an endless side-scrolling runner game which included new skills like jumping over obstacles. I found this weeks tutorials really interesting because it was something quite new and different to what we've done so far but also very difficult for the same reasons. The videos are great to follow along to, especially with the instructions included written below too however, I did have to re watch a good few of the videos a couple of times to catch what needed to be done but I got there in the end thankfully. 

I'm really looking forward to finishing off unit 3 and getting to add some sound to the game because I think this is a really important element of any game, i think it will really bring the game up a notch and make it much more enjoyable to play. Gaining this skill will also be extremely useful for making my own game for the project. Each week doing these tutorials makes me even more excited to get my own game created and adds to my motivation for it because I'm constantly gaining confidence within Unity.

Thanks for reading :)


Wednesday, October 28, 2020

Unity Tutorial 04

 For the first part of this weeks task I had to finish the game we made last week, this wasn't too hard, as usual the tutorials were easy to follow along to especially with the written instructions underneath too. It didn't take too long and I got to learn about some new aspects I might even add to my own game like the "Game Over" trigger. 

For the second part of this weeks task it was another challenge, the challenges are a lot more, well, challenging than the tutorials of course. I found this one really difficult and had to try to find help on youtube however i could only find one video in english but it didn't really explain what to do at each of the steps so it wasn't very clear. Like the last challenge I did on unity, I went into this very optimistically thinking id try my best not to even use the hints unless absolutely necessary... yet again it was absolutely necessary. I really struggled with this one and I am actually quite disappointed that I wasn't able to make past even the first step on my own. Hopefully with more time and practice this will become a lot easier and I wont struggle quite as much with my own game. 

(my screenshot from unity)
Thanks for reading :)










Thursday, October 22, 2020

Unity Tutorial 03

I have finished this weeks unity tutorials, Lesson 2.1, 2.2 and 2.3 and I really enjoyed them, the aim of these tutorials was to create an animal stampede game in which you have to feed the animals coming towards you.


I did struggle a little bit with this tutorial as my c#script had a small error in it and when I tried to play the game it wouldn't work and kept telling me "All compiler errors have to be fixed before you can enter playmode!". Thankfully it was only a simple mistake where I had accidentally written a word starting with a lowercase letter instead of a capital letter so this was easily overcome however, it did take me quite a while to figure this issue out. I re watched the video a few times trying to see where I had maybe missed a step only to realise I hadn't been looking closely enough at the code. I think I learned a valuable lesson here about how specific and precise the code needs to be and I will definitely keep this in mind as I progress through the module. 

I was very glad to be back to video tutorials this week instead of having to figure it out myself like the plane challenge last week. As usual the videos are really easy to follow along to and the written instructions underneath are super helpful! Each time I do a new unity tutorial it makes me even more excited about making my own game. 

Thanks for reading :)

Thursday, October 15, 2020

Unity Tutorial 02

 I have finished the unity tutorials for this week, tutorial 1.4 was quite fun because it was finishing the car game. I felt great after last week's tutorials because I was learning how to use Unity but I’m feeling even better about this week because now I’m actually starting to understand it. It also felt really good to be able to use the game and drive the car, I never thought I would be able to create something like that before but now that I’ve done it (even if it is still fairly basic) I’m getting excited about making my own game for this module and maybe many more in the future.  

 

For the second part of this week's Unity task it was the plane programming challenge. I’d be lying if I said I wasn’t a little nervous going into this one as when I saw there were no tutorial videos I really didn’t have much faith in myself, I was extremely relieved to see the hints at the bottom of the page however. I did go into it thinking I’d try my best not to use the hints unless absolutely necessary ... It was absolutely necessary. The hints were super helpful, but I wasn’t able to figure out the bonus task so I did take a trip to google for that one.  

 

Overall, it was really interesting getting to figure out some new things on Unity and remind myself of what I learned last weekI’m feeling quite proud of the two games created and I am really looking forward to getting to be creative in making my own game. Here’s a screenshot from me playing the plane game when I got it all working.  

 

Thanks for reading :) 

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